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VR and AR Technologies

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完整文章

The concept of virtual reality(VR) dates back to sci‑fi stories of the 1930s, but the second half of the 20th century saw video game designers bring these fictional technologies to life. Released in 1980, Battlezone is considered the first VR game. In the 1990s, Sega designed motion‑tracking gaming headsets, but they never took off. Interest in VR was later regained in the 2010s when Oculus VR launched the visually realistic Oculus Rift headset, and VR has become more advanced and widely available ever since.

VR is a technology that draws you into three‑dimensional computer‑generated worlds. Combined with equipment such as headsets and sensory‑fitted gloves, VR allows you to interact with simulated (模拟的) landscapes and sets. As this innovative technology offers the chance to experience different environments without stepping outside into the real world, VR is being used to revolutionize different industries.

In education, VR teaching aids help students increase their geographical knowledge by exploring virtual ecosystems or conduct experiments on 3D models in biology. The healthcare sector has embraced VR’s safe, controlled environments for both staff and patients. For instance, simulated surgeries can prepare surgeons for operations, while the distraction of another world can reduce a patient’s pain‑related brain activity.

VR can be used for pure entertainment, too. Users can influence plots of shows or travel with virtual tours. Another area that VR is shaking up is the gaming industry, as it enhances a game’s storytelling by making players part of its world.

But VR isn’t the only cutting‑edge technology being used to transform multiple industries. Augmented (增强的) reality (AR) also offers another version of reality, but there are key differences. While VR creates a separate world to our own, AR changes our world by integrating it with virtual content. Perhaps the most famous application of AR is Pokémon GO, a game where players find virtual creatures in real locations via their smartphone cameras. Its portable, accessible equipment, such as smartphones or tablets, means it’s more widely used. For instance, you can travel in an unfamiliar city by using AR walking directions through your phone. Both AR and VR are industries set to boom and change reality as we know it.

知识点积累

老师整理的重点单词和短语,可逐条播放或连续播放。

make up stories

编造故事

contribute to

促成;导致;有助于

headset

/ˈhedset/

n. 耳机;头戴设备

reshape various industries

重塑各行各业

interactive

/ˌɪntərˈæktɪv/

adj. 交互的

distract

/dɪˈstrækt/

v. 使分心;转移注意力

reality

/riˈæləti/

n. 现实;真实

practical

/ˈpræktɪkl/

adj. 实际的;实用的

personalized

/ˈpɜːsənəlaɪzd/

adj. 个性化的

equipment

/ɪˈkwɪpmənt/

n. 设备;装备

available

/əˈveɪləbl/

adj. 可获得的;可使用的

advanced

/ədˈvɑːnst/

adj. 先进的;高级的

concept

/ˈkɒnsept/

n. 概念;观念

virtual reality

虚拟现实

fictional

/ˈfɪkʃənl/

adj. 虚构的

innovative

/ˈɪnəveɪtɪv/

adj. 创新的

revolutionize

/ˌrevəˈluːʃənaɪz/

v. 彻底变革;革命化

geographical

/ˌdʒiːəˈɡræfɪkl/

adj. 地理的

ecosystem

/ˈiːkəʊsɪstəm/

n. 生态系统

conduct

/kənˈdʌkt/

v. 实施;执行;引导

embrace

/ɪmˈbreɪs/

v. 欣然接受;信奉

distraction

/dɪˈstrækʃn/

n. 分心的事物;干扰

entertainment

/ˌentəˈteɪnmənt/

n. 娱乐;娱乐活动

enhance

/ɪnˈhɑːns/

v. 增强;提高

multiple

/ˈmʌltɪpl/

adj. 多样的;多个的

integrate

/ˈɪntɪɡreɪt/

v. 使融入;使合并

application

/ˌæplɪˈkeɪʃn/

n. 应用;应用软件

portable

/ˈpɔːtəbl/

adj. 便携的

accessible

/əkˈsesəbl/

adj. 易得到的,可使用的

unfamiliar

/ˌʌnfəˈmɪliə(r)/

adj. 不熟悉的

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